Before Eternity

Before Eternity – GGJ 2015 entry

‘What do we do now?’ – well, we make games, that’s what.

Global Game Jam 2015 had quite an unusual theme; “What do we do now?”. If you interpret it genericly, it describes any and all games. But if you try to really convey confusion and uncertainty to the player I think it’s a very interesting theme to work with.

I decided to create a game about the hassle of post-mortem experiences, with which the player is (I hope) unfamiliar with. Counting on that and without offering any guidance, or messages except a brief introduction of how they ended up wherever they are right now.

I don’t want to spoil anything else; feel free to take a ride into the unknown:

Before Eternity

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